#ifndef __LEVEL_MANAGER_H__
#define __LEVEL_MANAGER_H__


#include "../Global.h"
#include "../OrbitSystem/OrbitManager.h"
#include "../Model/GameObjectModel.h"
#include "../OrbitSystem/OrbitDefine.h"


class LevelManager
{
public:
	LevelManager( );
	virtual ~LevelManager( );

	void			initWithFile		( const char*	levelXmlFile );

private:

};



#endif